From 8b0f73bc418e340132ba99305baa5ea1605a2d11 Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Fri, 4 Jan 2019 23:56:55 +0100 Subject: Execute pushes in a random order instead of in network execution order --- .../Misc.c4d/PushExecuter.c4d/Script.c | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 TemplePushing.c4s/Misc.c4d/PushExecuter.c4d/Script.c (limited to 'TemplePushing.c4s/Misc.c4d/PushExecuter.c4d/Script.c') diff --git a/TemplePushing.c4s/Misc.c4d/PushExecuter.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/PushExecuter.c4d/Script.c new file mode 100644 index 0000000..36ccc5f --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/PushExecuter.c4d/Script.c @@ -0,0 +1,42 @@ +#strict 2 + +static PushExecuter; + +local requestedPushes; + +func Initialize() +{ + if(PushExecuter) + { + RemoveObject(); + return; + } + + requestedPushes = []; + PushExecuter = this; + + AddEffect("IntExecutePushes", this, 1, 1, this); +} + +func RequestPush(object clonk) +{ + if(GetIndexOf(clonk, requestedPushes) == -1) + { + requestedPushes[GetLength(requestedPushes)] = clonk; + } +} + +func FxIntExecutePushesTimer(object target, int effectNumber) +{ + ShuffleArray(requestedPushes); + + for(var requester in requestedPushes) + { + if(requester) + { + requester->ExecutePush(); + } + } + + requestedPushes = []; +} \ No newline at end of file -- cgit v1.2.3-54-g00ecf