From 376c20e8d9d0379ceffa28f459a3475e939cc6eb Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Sat, 6 Apr 2019 19:44:42 +0200 Subject: Add hyper mode to deflection, enabled by stacking them, that can deflect ice needles and fire balls --- .../AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d') diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c index 12a9863..6adf673 100644 --- a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c @@ -107,3 +107,12 @@ func ContactLeft() } Sound("Crystal*", 0, this); } + +func HyperDeflectable(object by) { return Hostile(GetOwner(), GetOwner(by)); } + +func HyperDeflection(int newAngle, int newSpeed, object by) +{ + Caster = by; + SetOwner(GetOwner(by)); + iAngle = newAngle; +} \ No newline at end of file -- cgit v1.2.3-54-g00ecf