From f5a80c493dcefbc8f45987b8fd454d974f739cf7 Mon Sep 17 00:00:00 2001 From: Jan <> Date: Mon, 2 Feb 2015 17:05:03 +0100 Subject: TemplePushBeta.c4s --- .../CliffPushing.c4d/Rain.c4d/DefCore.txt | 7 +++++++ .../CliffPushing.c4d/Rain.c4d/DescDE.txt | 1 + .../CliffPushing.c4d/Rain.c4d/DescUS.txt | 1 + .../Rain.c4d/FlintRain.c4d/DefCore.txt | 8 +++++++ .../Rain.c4d/FlintRain.c4d/DescDE.txt | 1 + .../Rain.c4d/FlintRain.c4d/DescUS.txt | 1 + .../Rain.c4d/FlintRain.c4d/Graphics.png | Bin 0 -> 11259 bytes .../Rain.c4d/FlintRain.c4d/Script.c | 23 +++++++++++++++++++++ .../CliffPushing.c4d/Rain.c4d/Graphics.png | Bin 0 -> 177 bytes .../CliffPushing.c4d/Rain.c4d/Names.txt | 2 ++ .../Rain.c4d/Rain.c4d/Graphics.png | Bin 0 -> 528 bytes .../CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt | 2 ++ .../Rain.c4d/Rain.c4d/Particle.txt | 13 ++++++++++++ .../CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav | Bin 0 -> 381056 bytes .../CliffPushing.c4d/Rain.c4d/Script.c | 22 ++++++++++++++++++++ .../CliffPushing.c4d/Rain.c4d/Thunders1.wav | Bin 0 -> 73868 bytes .../CliffPushing.c4d/Rain.c4d/Thunders2.wav | Bin 0 -> 34716 bytes 17 files changed, 81 insertions(+) create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d') diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt new file mode 100644 index 0000000..ab2cba9 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt @@ -0,0 +1,7 @@ +[DefCore] +id=RAIN +Name=Rain +Version=4,9,5 +Category=C4D_StaticBack +MaxUserSelect=1 +Value=1 \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt new file mode 100644 index 0000000..55fe10e --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt @@ -0,0 +1 @@ +Es regnet den ganzen Tag, aber irgendwie seh ich kein einzigen Tropfen Wasser! \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt new file mode 100644 index 0000000..ba66ef1 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt @@ -0,0 +1 @@ +It rains the whole time, but there is no only drop of water \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt new file mode 100644 index 0000000..3da4878 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=FLRN +Name=Sudden Death +Version=4,9,5 +Category=C4D_StaticBack +MaxUserSelect=1 +Value=1 +Picture=0,0,64,64 \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt new file mode 100644 index 0000000..d63d0bf --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt @@ -0,0 +1 @@ +Es regnet Flints und es entstehen Wurmlöcher die ins Nichts führen. Was will man mehr? \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt new file mode 100644 index 0000000..36b2f0e --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt @@ -0,0 +1 @@ +It's raining men! \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png new file mode 100644 index 0000000..c9c7c9b Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png differ diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c new file mode 100644 index 0000000..8fdcf9d --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c @@ -0,0 +1,23 @@ +/*-- Flintregen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Flnt",0,1,20,0,GetID()); + return(1); +} + +func FxFlntTimer() +{ + if (!Random(20)) + { + //Wurmloch + CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); + //Und einmal Free-Shaken + ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); + } + //Zum Schluss noch ein kleines Geschenk des Himmels + var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); + return(1); +} diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png new file mode 100644 index 0000000..2ac7a18 Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png differ diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt new file mode 100644 index 0000000..d439aa7 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Regen +US:Rain \ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png new file mode 100644 index 0000000..5fd65db Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png differ diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt new file mode 100644 index 0000000..b836a4c --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Regentropfen +US:Raindrop diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt new file mode 100644 index 0000000..867e00a --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt @@ -0,0 +1,13 @@ +[Particle] +Name=Rain +MaxCount=600 +InitFn=StdInit +ExecFn=StdExec +CollisionFn=Die +DrawFn=Std +Face=0,0,64,64,-32,-32 +Delay=0 +GravityAcc=70 +RByV=1 +VertexCount=1 +Additive=0 diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav new file mode 100644 index 0000000..aee9dd8 Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav differ diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c new file mode 100644 index 0000000..f31a3f9 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c @@ -0,0 +1,22 @@ +/*-- Regen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Rain",0,1,1,0,GetID()); + SoundLevel("Rain",100); + return(1); +} + +func FxRainTimer() +{ + var color = RGB(150,150,255); + if (FindObject(RCKF)) color = RGB(100,0,0); + for (var i;i<3;i++) + CreateParticle("Rain",Random(LandscapeWidth()),0,0,200,Random(300),RGB(170,170,255)); + if (!Random(200)) Sound("Thunders*"); + if (!Random(50) && FindObject(FRRN)) CreateObject(DFLM,Random(LandscapeWidth())); + return(1); +} + diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav new file mode 100644 index 0000000..0d4f247 Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav differ diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav new file mode 100644 index 0000000..02af2fe Binary files /dev/null and b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav differ -- cgit v1.2.3-54-g00ecf