From f5a80c493dcefbc8f45987b8fd454d974f739cf7 Mon Sep 17 00:00:00 2001 From: Jan <> Date: Mon, 2 Feb 2015 17:05:03 +0100 Subject: TemplePushBeta.c4s --- .../CliffPushing.c4d/Rain.c4d/Script.c | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c') diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c new file mode 100644 index 0000000..f31a3f9 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c @@ -0,0 +1,22 @@ +/*-- Regen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Rain",0,1,1,0,GetID()); + SoundLevel("Rain",100); + return(1); +} + +func FxRainTimer() +{ + var color = RGB(150,150,255); + if (FindObject(RCKF)) color = RGB(100,0,0); + for (var i;i<3;i++) + CreateParticle("Rain",Random(LandscapeWidth()),0,0,200,Random(300),RGB(170,170,255)); + if (!Random(200)) Sound("Thunders*"); + if (!Random(50) && FindObject(FRRN)) CreateObject(DFLM,Random(LandscapeWidth())); + return(1); +} + -- cgit v1.2.3-54-g00ecf