From f5a80c493dcefbc8f45987b8fd454d974f739cf7 Mon Sep 17 00:00:00 2001 From: Jan <> Date: Mon, 2 Feb 2015 17:05:03 +0100 Subject: TemplePushBeta.c4s --- .../Rain.c4d/FlintRain.c4d/Script.c | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c') diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c new file mode 100644 index 0000000..8fdcf9d --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c @@ -0,0 +1,23 @@ +/*-- Flintregen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Flnt",0,1,20,0,GetID()); + return(1); +} + +func FxFlntTimer() +{ + if (!Random(20)) + { + //Wurmloch + CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); + //Und einmal Free-Shaken + ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); + } + //Zum Schluss noch ein kleines Geschenk des Himmels + var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); + return(1); +} -- cgit v1.2.3-54-g00ecf