From c77cebdba9e7e56bf38fe203f5bd403b10860d3a Mon Sep 17 00:00:00 2001 From: Mittendrein Markus Date: Wed, 29 Jul 2015 22:13:16 +0200 Subject: Fix enabling ambience of ambience sounds at the beginning of the game. --- TemplePushing.c4s/Script.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index 7890d97..48e2cfe 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -83,7 +83,7 @@ func InitializePlayer(int player) UpdateScoreboard(player); LaunchClonk(player, GetCrew(player)); - if (ambienceEnabled) DoAmbienceSounds(player); + DoAmbienceSounds(player); } func GetRelaunchesLeft(int player) { return numRelaunches - playerDeaths[GetPlayerID(player)]; } -- cgit v1.2.3-54-g00ecf