From 80b15646d73587f4e15a2897314692b58aa1a47f Mon Sep 17 00:00:00 2001 From: Jan <> Date: Sun, 22 Feb 2015 00:22:04 +0100 Subject: Show score after relaunches --- TemplePushing.c4s/Script.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index e7aee92..488b606 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -244,7 +244,6 @@ func StartGame(object menu, string message) } SetScoreboardData(SBRD_Caption, SBRD_NameCol, " ", SORT_NAMECOL_Title); // Make sure the name column gets created first - SetScoreboardData(SBRD_Caption, SBRD_ScoreCol, "{{SKIL}}"); // Deathmatch? if (deathmatchEnabled) @@ -258,6 +257,8 @@ func StartGame(object menu, string message) { SetScoreboardData(SBRD_Caption, SBRD_RelaunchesCol, "{{SREL}}"); } + + SetScoreboardData(SBRD_Caption, SBRD_ScoreCol, "{{SKIL}}"); // Initialize players Log("Initializing players"); -- cgit v1.2.3-54-g00ecf