From 5b3888901698e86ad3c49465dd298486976f91f8 Mon Sep 17 00:00:00 2001 From: Jan <> Date: Fri, 13 Feb 2015 13:27:14 +0100 Subject: Fix accidental shadowing of suddendeathEnabled --- TemplePushing.c4s/Script.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TemplePushing.c4s/Script.c b/TemplePushing.c4s/Script.c index c619b14..c32a0ea 100644 --- a/TemplePushing.c4s/Script.c +++ b/TemplePushing.c4s/Script.c @@ -141,7 +141,7 @@ func StartGame(object menu, string message) var sectionID = menu->LocalN("section"); mode = menu->LocalN("mode"); var extinguisherEnabled = menu->LocalN("extinguisherEnabled"); - var suddendeathEnabled = menu->LocalN("suddendeathEnabled"); + suddendeathEnabled = menu->LocalN("suddendeathEnabled"); var rotateInJumpEnabled = menu->LocalN("rotateInJumpEnabled"); ambienceEnabled = menu->LocalN("ambienceEnabled"); numRelaunches = menu->LocalN("numRelaunches"); -- cgit v1.2.3-54-g00ecf