| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove lightnings in SectClass.c4g/Scenario.txt | Mittendrein Markus | 2015-09-02 | 1 | -1/+0 |
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| * | Show settings-message for the setupPlayer left of the menu | Mittendrein Markus | 2015-09-02 | 1 | -1/+9 |
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| * | Make bottom open again in SectClassic.c4g | Mittendrein Markus | 2015-08-16 | 1 | -0/+1 |
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| * | Lenseflare: Disable gamma change | Jan | 2015-08-16 | 1 | -0/+65 |
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| * | Limit lifetime of activated curse | Jan | 2015-08-03 | 1 | -0/+25 |
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| * | Rename "Eisnadeln.c4d" to "IceNeedles.c4d" | Jan | 2015-08-03 | 18 | -0/+0 |
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| * | Fix "using non-#strict syntax" warning | Jan | 2015-08-03 | 1 | -0/+1 |
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| * | Add symbol for "random" option in setup menus | Zed | 2015-08-02 | 4 | -2/+10 |
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| * | Add "random" option in setup menu for section and mode | Jan | 2015-08-01 | 3 | -0/+5 |
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| * | Add fourth team (Qul'tar) | Zed | 2015-08-01 | 4 | -0/+10 |
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| * | Clean and improve float-spell | Mittendrein Markus | 2015-07-31 | 2 | -0/+50 |
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| * | Correct "Scenarios.txt" to "Scenario.txt" on the classic section. | Zed | 2015-07-31 | 1 | -0/+0 |
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| * | Add unfinished Cave Temple section. | Zed | 2015-07-31 | 2 | -0/+22 |
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| * | Add Cave Temple object. | Zed | 2015-07-31 | 4 | -0/+84 |
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| * | Add tempest shield spell placeholder | Zed | 2015-07-31 | 6 | -0/+25 |
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| * | Hopefully fixed rare error in curses spell. | Mittendrein Markus | 2015-07-30 | 1 | -1/+11 |
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| * | Change relaunch limits to 3-10. | Mittendrein Markus | 2015-07-30 | 2 | -4/+4 |
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| * | Fix enabling ambience of ambience sounds at the beginning of the game. | Mittendrein Markus | 2015-07-29 | 1 | -1/+1 |
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| * | Changed SetupMenu-Message to fit on screen. | Mittendrein Markus | 2015-07-29 | 2 | -2/+2 |
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| * | Made extinguisher mandatory. | Mittendrein Markus | 2015-07-29 | 2 | -22/+11 |
| | | | | | Added limit of 15 to relaunches. | ||||
| * | Removed commented out code. | Mittendrein Markus | 2015-07-29 | 1 | -1/+1 |
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| * | Fixed fadeout to not start music for players who deactivated it. | Mittendrein Markus | 2015-07-29 | 1 | -2/+7 |
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| * | Added graphics to ToggleBackgroundMusic.c4d | Mittendrein Markus | 2015-07-29 | 1 | -0/+0 |
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| * | Remove MELE in FxGameOverStop to avoid playing "Trumpet.wav" when continuing ↵ | Mittendrein Markus | 2015-07-29 | 1 | -1/+2 |
| | | | | | a finished game. | ||||
| * | Added CheckStuck2-Effect to Clonk.c to try to avoid stucking in a corner ↵ | Mittendrein Markus | 2015-07-29 | 1 | -2/+21 |
| | | | | | while walking. | ||||
| * | Add rule for enabling/disabling background music per player | Jan | 2015-07-23 | 7 | -9/+58 |
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| * | Correct name of the scenario script function called when the setup menu is done | Jan | 2015-07-22 | 1 | -1/+1 |
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| * | Move LoadScenarioSection call to script counter callback function | Jan | 2015-07-22 | 1 | -9/+16 |
| | | | | | LoadScenarioSection was called directly from the scenario function StartGame which in turn was called by the menu object. When the "Done" entry in the menu was selected, C4ObjectMenu::MenuCommand executed the menu entry callback which called LoadScenarioSection. However, C4ObjectMenu::MenuCommand still used a dangling pointer to the object belonging to the menu that was deleted by LoadScenarioSection, thus causing random crashes. | ||||
| * | Remove debug Log() calls | Jan | 2015-07-10 | 1 | -12/+1 |
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| * | r0.921 | Jan | 2015-07-10 | 155 | -349/+1903 |
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| * | Show score after relaunches | Jan | 2015-07-10 | 1 | -1/+2 |
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| * | Lenseflare: Disable gamma change | Jan | 2015-07-10 | 1 | -0/+65 |
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| * | Move leavers to the bottom of the scoreboard | Jan | 2015-07-10 | 1 | -4/+10 |
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| * | Overload whole frostwave script to allow custom radii and make ice cast a ↵ | Jan | 2015-07-10 | 2 | -1/+113 |
| | | | | | frostwave | ||||
| * | Fix accidental shadowing of suddendeathEnabled | Jan | 2015-07-10 | 1 | -1/+1 |
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| * | Do not stop relaunches after deathmatch is done | Jan | 2015-07-10 | 1 | -2/+2 |
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| * | Prevent curse scrolls from vanishing on selection abort | Jan | 2015-07-10 | 1 | -12/+8 |
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| * | Fix scroll script | Jan | 2015-07-10 | 1 | -8/+5 |
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| * | Copy MSpark.c4d and PSpark.c4d from Objects.c4d to increase MaxCount values | Jan | 2015-07-10 | 5 | -0/+30 |
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| * | Fix scoreboard | Jan | 2015-07-10 | 1 | -24/+17 |
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| * | Repair OCF_CrewMember check in snowball and include script of the old snowball | Jan | 2015-07-10 | 1 | -58/+8 |
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| * | TemplePushingB.c4s | Jan | 2015-07-10 | 5 | -10/+12 |
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| * | TemplePushingB.c4s | Jan | 2015-07-10 | 57 | -122/+422 |
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| * | TemplePushingBeta.c4s | Jan | 2015-07-10 | 191 | -312/+1724 |
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| * | TemplePush v6.1.7601.18409.c4s | Jan | 2015-07-10 | 224 | -1958/+1340 |
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| * | CliffPushR2.c4s | Jan | 2015-07-10 | 57 | -426/+276 |
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| * | TemplePushBeta.c4s | Jan | 2015-07-10 | 194 | -0/+2645 |
