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path: root/TemplePushing.c4s/Script.c
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* Change relaunch limits to 3-10.Mittendrein Markus2015-07-301-2/+2
* Fix enabling ambience of ambience sounds at the beginning of the game.Mittendrein Markus2015-07-291-1/+1
* Changed SetupMenu-Message to fit on screen.Mittendrein Markus2015-07-291-1/+1
* Made extinguisher mandatory.Mittendrein Markus2015-07-291-5/+3
* Removed commented out code.Mittendrein Markus2015-07-291-1/+1
* Fixed fadeout to not start music for players who deactivated it.Mittendrein Markus2015-07-291-2/+7
* Remove MELE in FxGameOverStop to avoid playing "Trumpet.wav" when continuing ...Mittendrein Markus2015-07-291-1/+2
* Add rule for enabling/disabling background music per playerJan2015-07-231-9/+41
* Move LoadScenarioSection call to script counter callback functionJan2015-07-221-9/+16
* Remove debug Log() callsJan2015-07-101-12/+1
* r0.921Jan2015-07-101-20/+129
* Show score after relaunchesJan2015-07-101-1/+2
* Move leavers to the bottom of the scoreboardJan2015-07-101-4/+10
* Fix accidental shadowing of suddendeathEnabledJan2015-07-101-1/+1
* Do not stop relaunches after deathmatch is doneJan2015-07-101-2/+2
* Fix scoreboardJan2015-07-101-24/+17
* TemplePushingB.c4sJan2015-07-101-2/+3
* TemplePushingB.c4sJan2015-07-101-18/+40
* TemplePushingBeta.c4sJan2015-07-101-54/+134
* TemplePush v6.1.7601.18409.c4sJan2015-07-101-345/+354
* CliffPushR2.c4sJan2015-07-101-28/+107
* TemplePushBeta.c4sJan2015-07-101-0/+389