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path: root/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d
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* Crystal spikes dont hit attached objectsMittendrein Markus2016-03-031-1/+3
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* Let Lavashot hit targets from the beginning onMittendrein Markus2016-03-031-8/+7
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* Fix physics of DeflectionMittendrein Markus2016-03-031-4/+5
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* Deflect all dangerous objects except still standing objects laying on the ↵Mittendrein Markus2016-02-281-1/+1
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* Decrease damage of crystal spikesMittendrein Markus2016-02-151-1/+1
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* Deflector and Stoneshield don't stop caster anymore if no selector is activatedMittendrein Markus2016-02-151-0/+2
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* Gravity slows ice needles down instead of removing themMittendrein Markus2016-02-151-2/+5
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* Assault Teleport always teleports on the nearest platform of the target clonkMittendrein Markus2016-02-151-66/+44
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* Show selector for deflection and stoneshield, but only if targets are availableMittendrein Markus2016-02-141-1/+3
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* Decrease Air claw declaration in materials to 4/6Mittendrein Markus2016-02-141-1/+1
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* Colorize Scrolls with a color specific to their "magic element"Mittendrein Markus2016-02-141-1/+1
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* Cleanup Crystal Spikes. Crystal Spikes heal allied clonksMittendrein Markus2016-02-142-88/+75
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* Improve reliability of Deflection and calculate a more realistic deflection ↵Mittendrein Markus2016-02-142-88/+87
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* Colorize ice needles with their owner's colorMittendrein Markus2016-02-104-10/+12
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* Rework ice needlesMittendrein Markus2016-02-104-224/+123
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* Rename "Eisnadeln.c4d" to "IceNeedles.c4d"Jan2015-08-0318-0/+0
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* Fix "using non-#strict syntax" warningJan2015-08-031-0/+1
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* Add tempest shield spell placeholderZed2015-07-316-0/+25
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* r0.921Jan2015-07-1054-3/+712
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* TemplePushingB.c4sJan2015-07-102-60/+15
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* TemplePushingBeta.c4sJan2015-07-1036-0/+670