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Age
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*
Colorize decorative crystals in the cloud temple in apocalyptic mode
Mittendrein Markus
2016-03-08
3
-0
/
+6
*
Reposition scroll vertices and increase friction
Mittendrein Markus
2016-03-08
10
-0
/
+208
*
Fix FindObjects and FindObjects2 in FindObjectsLayer.c
Jan
2016-03-08
1
-2
/
+2
*
Reformat FindObjectsLayer.c
Jan
2016-03-08
1
-10
/
+8
*
Increase damage inflicted on Stone Shields by pushing
Zed
2016-03-07
1
-1
/
+1
*
Rework Sudden Death rule icon
Zed
2016-03-07
1
-0
/
+0
*
Remove irrelevant Meteor overwrite
Zed
2016-03-07
1
-9
/
+0
*
Make more title adjustments to System.c4g files
Zed
2016-03-07
27
-25
/
+28
*
Increase the maximum number of "Feather" particles
Zed
2016-03-07
3
-1
/
+14
*
Make numerous adjustments to file names, titles and formatting
Zed
2016-03-06
62
-173
/
+166
*
Colourize Blackout particles by team
Zed
2016-03-06
1
-1
/
+1
*
Adjust brightness of BigRock.c4d/Overlay.png
Zed
2016-03-06
1
-0
/
+0
*
Remove random decay on Stone Shield spell and prevent its particles from leak...
Zed
2016-03-06
1
-3
/
+1
*
Lower colour saturation of recoloured scrolls
Zed
2016-03-06
3
-3
/
+3
*
Make minor adjustments to Apocalyptical Mode ambience effects
Zed
2016-03-05
2
-4
/
+4
*
Colourize stone shield particles by team
Zed
2016-03-04
1
-0
/
+11
*
Fix spawnpoint definitions of magic mode
Mittendrein Markus
2016-03-04
1
-1
/
+1
*
Fix applying of mode-specific gamma
Mittendrein Markus
2016-03-04
1
-2
/
+2
*
Move some mode-specific stuff into the modes' scripts
Mittendrein Markus
2016-03-04
23
-105
/
+93
*
Make Lavashot spell less damaging on impact
Zed
2016-03-04
1
-1
/
+1
*
Change bounce-sound of Ice needles to Crystal*
Mittendrein Markus
2016-03-04
1
-1
/
+1
*
Remove senseless gamma-options from Spawn Point Spawner
Mittendrein Markus
2016-03-04
1
-9
/
+1
*
Add recent changes to changelogs and add Author.txt
Zed
2016-03-04
3
-0
/
+7
*
Disable music in scenario script
Mittendrein Markus
2016-03-04
3
-5
/
+4
*
Magic lightning and lavashot don't hit allies near the caster
Mittendrein Markus
2016-03-04
2
-2
/
+5
*
Fix removing of scrolls after successfully using deflection or stoneshield
Mittendrein Markus
2016-03-04
2
-2
/
+10
*
Make clonks invincible for 50 frames after relaunch
Mittendrein Markus
2016-03-03
2
-0
/
+35
*
Turn spawning clonks toward the center of the map
Mittendrein Markus
2016-03-03
1
-0
/
+1
*
Prevent snow particles from being pushed around arbitrarily
Zed
2016-03-03
1
-2
/
+0
*
Prevent sun from being created if Festive Mode has been selected
Zed
2016-03-03
3
-16
/
+11
*
Remove DebugLogs and useless if in Crystal spikes
Mittendrein Markus
2016-03-03
1
-7
/
+2
*
Crystal spikes dont hit attached objects
Mittendrein Markus
2016-03-03
2
-1
/
+8
*
Iceball explodes if the clonk is aiming longer than 180 frames
Mittendrein Markus
2016-03-03
1
-5
/
+17
*
Fireball explodes if the clonk is aiming longer than 180 frames
Mittendrein Markus
2016-03-03
1
-3
/
+15
*
Let magic lightning hit targets from the beginning on
Mittendrein Markus
2016-03-03
2
-11
/
+26
*
Let Lavashot hit targets from the beginning on
Mittendrein Markus
2016-03-03
1
-8
/
+7
*
Fix physics of Deflection
Mittendrein Markus
2016-03-03
1
-4
/
+5
*
Update changelogs to version r0.93
Zed
2016-03-02
2
-0
/
+0
*
Hide result of random section and mode selection until the game starts
Jan
2016-03-02
1
-11
/
+56
*
Scale down ambient snow effect
Zed
2016-03-02
1
-4
/
+4
*
Pushing does damage to the stoneshield
Mittendrein Markus
2016-03-01
1
-4
/
+11
*
Deflect all dangerous objects except still standing objects laying on the gro...
Mittendrein Markus
2016-02-28
1
-1
/
+1
*
Update version to r0.93 and prepare changelog accordingly
Zed
2016-02-18
5
-4
/
+4
*
Remove rock fall and fire rain for apocalyptic mode on all sections
Zed
2016-02-17
4
-41
/
+1
*
Remove white bar from CloudySky.jpg
Zed
2016-02-17
1
-0
/
+0
*
Lower particle amount and create sky scrolling effect on Cloud Temple section
Zed
2016-02-15
1
-5
/
+9
*
Colorize Gravity-Aura by owner
Mittendrein Markus
2016-02-15
3
-1
/
+14
*
Decrease damage of crystal spikes
Mittendrein Markus
2016-02-15
1
-1
/
+1
*
Deflector and Stoneshield don't stop caster anymore if no selector is activated
Mittendrein Markus
2016-02-15
2
-0
/
+4
*
Plague makes damage continously instead of Random()
Mittendrein Markus
2016-02-15
1
-5
/
+5
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