summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Rework Sudden Death rule iconZed2016-03-071-0/+0
|
* Remove irrelevant Meteor overwriteZed2016-03-071-9/+0
| | | | The Meteor Rain spell as well as naturally occurring Meteors have been removed a while ago, resulting in this file serving no purpose any more.
* Make more title adjustments to System.c4g filesZed2016-03-0727-25/+28
|
* Increase the maximum number of "Feather" particlesZed2016-03-073-1/+14
|
* Make numerous adjustments to file names, titles and formattingZed2016-03-0662-173/+166
| | | | Also translate most leftover German bits (excluding those in the actual script) into English
* Colourize Blackout particles by teamZed2016-03-061-1/+1
|
* Adjust brightness of BigRock.c4d/Overlay.pngZed2016-03-061-0/+0
|
* Remove random decay on Stone Shield spell and prevent its particles from ↵Zed2016-03-061-3/+1
| | | | leaking the caster's position while invisible
* Lower colour saturation of recoloured scrollsZed2016-03-063-3/+3
|
* Make minor adjustments to Apocalyptical Mode ambience effectsZed2016-03-052-4/+4
|
* Colourize stone shield particles by teamZed2016-03-041-0/+11
|
* Fix spawnpoint definitions of magic modeMittendrein Markus2016-03-041-1/+1
|
* Fix applying of mode-specific gammaMittendrein Markus2016-03-041-2/+2
|
* Move some mode-specific stuff into the modes' scriptsMittendrein Markus2016-03-0423-105/+93
|
* Make Lavashot spell less damaging on impactZed2016-03-041-1/+1
|
* Change bounce-sound of Ice needles to Crystal*Mittendrein Markus2016-03-041-1/+1
|
* Remove senseless gamma-options from Spawn Point SpawnerMittendrein Markus2016-03-041-9/+1
|
* Add recent changes to changelogs and add Author.txtZed2016-03-043-0/+7
|
* Disable music in scenario scriptMittendrein Markus2016-03-043-5/+4
|
* Magic lightning and lavashot don't hit allies near the casterMittendrein Markus2016-03-042-2/+5
|
* Fix removing of scrolls after successfully using deflection or stoneshieldMittendrein Markus2016-03-042-2/+10
|
* Make clonks invincible for 50 frames after relaunchMittendrein Markus2016-03-032-0/+35
|
* Turn spawning clonks toward the center of the mapMittendrein Markus2016-03-031-0/+1
|
* Prevent snow particles from being pushed around arbitrarilyZed2016-03-031-2/+0
|
* Prevent sun from being created if Festive Mode has been selectedZed2016-03-033-16/+11
|
* Remove DebugLogs and useless if in Crystal spikesMittendrein Markus2016-03-031-7/+2
|
* Crystal spikes dont hit attached objectsMittendrein Markus2016-03-032-1/+8
|
* Iceball explodes if the clonk is aiming longer than 180 framesMittendrein Markus2016-03-031-5/+17
|
* Fireball explodes if the clonk is aiming longer than 180 framesMittendrein Markus2016-03-031-3/+15
|
* Let magic lightning hit targets from the beginning onMittendrein Markus2016-03-032-11/+26
|
* Let Lavashot hit targets from the beginning onMittendrein Markus2016-03-031-8/+7
|
* Fix physics of DeflectionMittendrein Markus2016-03-031-4/+5
|
* Update changelogs to version r0.93Zed2016-03-022-0/+0
|
* Hide result of random section and mode selection until the game startsJan2016-03-021-11/+56
|
* Scale down ambient snow effectZed2016-03-021-4/+4
|
* Pushing does damage to the stoneshieldMittendrein Markus2016-03-011-4/+11
|
* Deflect all dangerous objects except still standing objects laying on the ↵Mittendrein Markus2016-02-281-1/+1
| | | | ground with Deflection Spell
* Update version to r0.93 and prepare changelog accordinglyZed2016-02-185-4/+4
|
* Remove rock fall and fire rain for apocalyptic mode on all sectionsZed2016-02-174-41/+1
|
* Remove white bar from CloudySky.jpgZed2016-02-171-0/+0
|
* Lower particle amount and create sky scrolling effect on Cloud Temple sectionZed2016-02-151-5/+9
|
* Colorize Gravity-Aura by ownerMittendrein Markus2016-02-153-1/+14
|
* Decrease damage of crystal spikesMittendrein Markus2016-02-151-1/+1
|
* Deflector and Stoneshield don't stop caster anymore if no selector is activatedMittendrein Markus2016-02-152-0/+4
|
* Plague makes damage continously instead of Random()Mittendrein Markus2016-02-151-5/+5
|
* Gravity slows ice needles down instead of removing themMittendrein Markus2016-02-152-4/+6
|
* Assault Teleport always teleports on the nearest platform of the target clonkMittendrein Markus2016-02-151-66/+44
|
* Show selector for deflection and stoneshield, but only if targets are availableMittendrein Markus2016-02-142-1/+33
|
* Decrease Air claw declaration in materials to 4/6Mittendrein Markus2016-02-141-1/+1
|
* Add push-immunity to stoneshieldMittendrein Markus2016-02-141-1/+2
|