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-rw-r--r--TemplePushing.c4s/Scenario.txt2
-rw-r--r--TemplePushing.c4s/System.c4g/Clonk.c2
2 files changed, 4 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Scenario.txt b/TemplePushing.c4s/Scenario.txt
index 716b10b..ae1fd46 100644
--- a/TemplePushing.c4s/Scenario.txt
+++ b/TemplePushing.c4s/Scenario.txt
@@ -3,6 +3,8 @@ Icon=27
Title=Temple Pushing r0.921
MaxPlayer=8
MaxPlayerLeague=12
+ForcedNoCrew=1
+DefCrewStrength=20000
[Definitions]
Definition1=Objects.c4d
diff --git a/TemplePushing.c4s/System.c4g/Clonk.c b/TemplePushing.c4s/System.c4g/Clonk.c
index a951e0b..0c3264c 100644
--- a/TemplePushing.c4s/System.c4g/Clonk.c
+++ b/TemplePushing.c4s/System.c4g/Clonk.c
@@ -10,6 +10,8 @@ local removeOnDeath;
protected func Initialize()
{
AddEffect("CheckStuck2", this, 20, 1, this);
+ SetPhysical("Scale", 60000, PHYS_Temporary, this);
+ SetPhysical("CanScale", 1, PHYS_Temporary, this);
return _inherited(...);
}