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-rw-r--r--TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c
index f5eb2d8..651ac9a 100644
--- a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c
+++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c
@@ -50,12 +50,9 @@ public func SectionName() { return "LiquidTemple"; }
// Chilly ambience
if (ambienceEnabled) SoundLevel("FestiveAmbience", 60);
- // Modulate material colours
- SetMaterialColor(Material("Brick"), 100, 0, 0, 150, 0, 0, 20, 0, 0);
- SetMaterialColor(Material("DarkBrick"), 100, 100, 230, 150, 150, 255, 30, 30, 50);
- SetMaterialColor(Material("BackWall"), 100, 100, 230, 150, 150, 255, 30, 30, 50);
- SetMaterialColor(Material("Wall"), 100, 100, 230, 150, 150, 255, 30, 30, 50);
- SetMaterialColor(Material("BackBrick"), 100, 100, 230, 150, 150, 255, 30, 30, 50);
+ // Modulate colours
+ SetSkyAdjust(RGB(90,90,255));
+ SetMaterialColor(Material("Brick"), 150, 150, 255, 150, 150, 255, 150, 150, 255);
}
}