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-rw-r--r--TemplePushing.c4s/Sections.c4d/Ambience.wavbin1608340 -> 81765 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/CloudAmbience.wavbin0 -> 85925 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/ExtremeAmbience.wavbin929500 -> 47315 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/LiquidAmbience.wavbin0 -> 927508 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Graphics.pngbin8777 -> 7398 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Names.txt4
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Script.c2
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/DefCore.txt (renamed from TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/DefCore.txt)4
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Graphics.pngbin0 -> 123801 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Particle.txt12
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Graphics.pngbin0 -> 8148 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c58
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Graphics.pngbin7971 -> 0 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Script.c7
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/DefCore.txt8
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Graphics.pngbin0 -> 6590 bytes
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Names.txt2
-rw-r--r--TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c58
20 files changed, 145 insertions, 14 deletions
diff --git a/TemplePushing.c4s/Sections.c4d/Ambience.wav b/TemplePushing.c4s/Sections.c4d/Ambience.wav
index 9bd2ab1..4682723 100644
--- a/TemplePushing.c4s/Sections.c4d/Ambience.wav
+++ b/TemplePushing.c4s/Sections.c4d/Ambience.wav
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/CloudAmbience.wav b/TemplePushing.c4s/Sections.c4d/CloudAmbience.wav
new file mode 100644
index 0000000..43f270a
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/CloudAmbience.wav
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/ExtremeAmbience.wav b/TemplePushing.c4s/Sections.c4d/ExtremeAmbience.wav
index 3a5f174..c17e78a 100644
--- a/TemplePushing.c4s/Sections.c4d/ExtremeAmbience.wav
+++ b/TemplePushing.c4s/Sections.c4d/ExtremeAmbience.wav
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/LiquidAmbience.wav b/TemplePushing.c4s/Sections.c4d/LiquidAmbience.wav
new file mode 100644
index 0000000..e601b3e
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/LiquidAmbience.wav
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Graphics.png b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Graphics.png
index 11434fa..e0fe300 100644
--- a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Graphics.png
+++ b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Names.txt b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Names.txt
index 091768f..e968ed1 100644
--- a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Names.txt
+++ b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Names.txt
@@ -1,2 +1,2 @@
-DE:Klassisch
-US:Classic \ No newline at end of file
+DE:Klippentempel
+US:Temple Ruins
diff --git a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Script.c
index 5761717..4f839d8 100644
--- a/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Script.c
+++ b/TemplePushing.c4s/Sections.c4d/SectClassic.c4d/Script.c
@@ -5,7 +5,7 @@
public func SectionName() { return "Classic"; }
public func SpawnpointLocations() { return [[550, 282], [603, 205], [682, 282], [784, 227], [912, 168], [1040, 120],
- [651, 449], [432, 438], [170, 118], [299, 170], [435, 230], [1175, 290], [105, 380], [910, 400], [560, 610]]; }
+ [651, 467], [432, 438], [170, 118], [299, 170], [435, 230], [1175, 290], [105, 380], [910, 400], [560, 610]]; }
protected func Initialize()
{
diff --git a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/DefCore.txt b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/DefCore.txt
index 0a249c6..5cab824 100644
--- a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/DefCore.txt
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/DefCore.txt
@@ -1,6 +1,6 @@
[DefCore]
-id=SHUS
-Name=SectHighUpSymm
+id=SNCD
+Name=SectCloudTemple
Version=4,9,5
Category=C4D_StaticBack
Width=1
diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Graphics.png b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Graphics.png
new file mode 100644
index 0000000..4e059fc
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Particle.txt b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Particle.txt
new file mode 100644
index 0000000..146bc0b
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Fog3.c4d/Particle.txt
@@ -0,0 +1,12 @@
+[Particle]
+Name=Fog3
+MaxCount=500
+InitFn=StdInit
+ExecFn=StdExec
+DrawFn=Std
+Face=0,0,400,400,-200,-200
+Delay=0
+Repeats=1
+Reverse=0
+GravityAcc=0
+Additive=0
diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Graphics.png b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Graphics.png
new file mode 100644
index 0000000..98ab57a
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Names.txt b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Names.txt
new file mode 100644
index 0000000..4928c8f
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Wolkentempel
+US:Temple of Clouds
diff --git a/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c
new file mode 100644
index 0000000..987052e
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectCloudTemple.c4d/Script.c
@@ -0,0 +1,58 @@
+/*-- Cloud temple scenario section --*/
+
+#strict 2
+
+public func SectionName() { return "CloudTemple"; }
+
+public func SpawnpointLocations() { return [[70, 100], [140, 310], [1105, 310], [431, 443], [830, 160], [420, 160], [300, 90], [230, 440], [320, 310], [530, 90], [625, 160],[720, 90], [930, 310], [820, 440], [950, 90], [1180, 100]]; }
+
+protected func Initialize()
+{
+ // Water/Lava sources
+ // var water = [CreateObject(WTFL, 615, 295, NO_OWNER), CreateObject(WTFL, 630, 285, NO_OWNER)];
+ // TODO: Remove sound via appendto + adjust positions
+
+ // Create Fog
+ for (var i; i < 100; ++i)
+ {
+ if (mode == MODE_Apocalyptic)
+ {
+ CreateParticle("Fog3", Random(LandscapeWidth()), RandomX(570, 700) -10, 0, 0, RandomX(1250, 2000), RGB(255,0,0));
+ }
+ else
+ {
+ CreateParticle("Fog3", Random(LandscapeWidth()), RandomX(570, 700) -10, 0, 0, RandomX(1250, 2000));
+ }
+ }
+
+ if (ambienceEnabled)
+ {
+ // Create background sound
+ if (mode != MODE_Apocalyptic) SoundLevel("CloudAmbience", 50);
+
+ // Create sun and lenseflare
+ CreateObject(SONE, 0, 0, NO_OWNER);
+ CreateObject(LENS, 0, 0, NO_OWNER);
+ }
+
+ if (mode == MODE_Apocalyptic)
+ {
+ // Rock fall
+ for (var i = 0; i < 10; ++i)
+ {
+ CreateObject(RCKF, 0, 0, NO_OWNER);
+ }
+
+ // Fire rain
+ AddEffect("FireRain", 0, 20, 1);
+ CreateObject(FRRN, 0, 0, NO_OWNER);
+
+ // Background sound
+ Music();
+ SoundLevel("ExtremeAmbience", 100);
+
+ // Modulate brick and crystal colour
+ SetMaterialColor(Material("Brick"), 100, 0, 0, 150, 0, 0, 20, 0, 0);
+ SetMaterialColor(Material("SkyCrystal"), 245, 0, 0, 255, 0, 0, 20, 0, 0);
+ }
+} \ No newline at end of file
diff --git a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Graphics.png b/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Graphics.png
deleted file mode 100644
index 9c2207d..0000000
--- a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Graphics.png
+++ /dev/null
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Names.txt b/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Names.txt
deleted file mode 100644
index 2f7c818..0000000
--- a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Names.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-DE:Irgendetwas mit 'Hoch droben', 'Himmelsschubsen' o.Ä.
-US:Irgendetwas mit Medien \ No newline at end of file
diff --git a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Script.c
deleted file mode 100644
index cf4bde0..0000000
--- a/TemplePushing.c4s/Sections.c4d/SectHighUpSymm.c4d/Script.c
+++ /dev/null
@@ -1,7 +0,0 @@
-/*-- Unnamed scenario section --*/
-
-#strict 2
-
-public func SectionName() { return "HighUpSymm"; }
-
-public func SpawnpointLocations() { return []; } // TODO
diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/DefCore.txt b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/DefCore.txt
new file mode 100644
index 0000000..54024ad
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/DefCore.txt
@@ -0,0 +1,8 @@
+[DefCore]
+id=SNLQ
+Name=SectLiquidTemple
+Version=4,9,5
+Category=C4D_StaticBack
+Width=1
+Height=1
+Picture=0,0,64,64
diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Graphics.png b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Graphics.png
new file mode 100644
index 0000000..5a0e3ec
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Graphics.png
Binary files differ
diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Names.txt b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Names.txt
new file mode 100644
index 0000000..70e4ac2
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Names.txt
@@ -0,0 +1,2 @@
+DE:Flüssigkeitstempel
+US:Temple of Liquids
diff --git a/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c
new file mode 100644
index 0000000..3ab2be2
--- /dev/null
+++ b/TemplePushing.c4s/Sections.c4d/SectLiquidTemple.c4d/Script.c
@@ -0,0 +1,58 @@
+/*-- Liquid temple scenario section --*/
+
+#strict 2
+
+public func SectionName() { return "LiquidTemple"; }
+
+ public func SpawnpointLocations() { return [[100, 515], [290, 490], [480, 460], [180, 315], [370, 285], [1440, 515], [1250, 490], [1060, 460], [1360, 315], [1170, 285], [715, 330], [870, 450]/*, [615, 70], [925, 70]*/, [770, 90], [715, 210], [825, 390]]; }
+
+ protected func Initialize()
+{
+ if (ambienceEnabled)
+ {
+ // Create lava rain
+ AddEffect("LavaRain", 0, 20, 1);
+
+ /*
+ / Create sun and lensflare
+ CreateObject(SONE, 0, 0, NO_OWNER);
+ CreateObject(LENS, 0, 0, NO_OWNER);
+ */
+
+ // Create background sound
+ if (mode != MODE_Apocalyptic) SoundLevel("LiquidAmbience", 50);
+
+ /*
+ {
+ for (var i; i < 300; ++i)
+ {
+ CreateParticle("Fog", Random(LandscapeWidth()), Random(LandscapeHeight()) + 300, 0, 1, RandomX(2000, 2500));
+ }
+ return(1);
+ }
+ */
+ }
+
+ if (mode == MODE_Apocalyptic)
+ {
+ // Rock fall
+ for (var i = 0; i < 10; ++i)
+ {
+ CreateObject(RCKF, 0, 0, NO_OWNER);
+ }
+
+ // Fire rain
+ AddEffect("FireRain", 0, 20, 1);
+ CreateObject(FRRN, 0, 0, NO_OWNER);
+
+ // Background sound
+ Music();
+ SoundLevel("ExtremeAmbience", 100);
+
+ // Modulate brick colour (material)
+
+ SetMaterialColor(Material("Brick"), 100, 0, 0, 150, 0, 0, 20, 0, 0);
+ }
+}
+
+