diff options
Diffstat (limited to 'TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c')
| -rw-r--r-- | TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c b/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c index 23b896e..3e2c3e3 100644 --- a/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c +++ b/TemplePushing.c4s/Sections.c4d/SectCaveTemple.c4d/Script.c @@ -32,16 +32,6 @@ protected func Initialize() if (mode == MODE_Apocalyptic) { - // Rock fall - for (var i = 0; i < 10; ++i) - { - CreateObject(RCKF, 0, 0, NO_OWNER); - } - - // Fire rain - AddEffect("FireRain", 0, 20, 1); - CreateObject(FRRN, 0, 0, NO_OWNER); - // Modulate brick color (object + material) for (var brick in bricks) { |
