diff options
Diffstat (limited to 'TemplePushing.c4s/Rules.c4d/Deathmatch.c4d')
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DefCore.txt | 8 | ||||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescDE.txt | 1 | ||||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescUS.txt | 1 | ||||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Graphics.png | bin | 0 -> 8049 bytes | |||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Script.c | 8 | ||||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblDE.txt | 1 | ||||
| -rw-r--r-- | TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblUS.txt | 1 |
7 files changed, 20 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DefCore.txt b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DefCore.txt new file mode 100644 index 0000000..e59df19 --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=DTHM +Version=4,9,8 +Name=Deathmatch +Category=C4D_StaticBack|C4D_Rule +Width=1 +Height=1 +Picture=0,0,64,64 diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescDE.txt b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescDE.txt new file mode 100644 index 0000000..275b739 --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescDE.txt @@ -0,0 +1 @@ +Das Team, das zuerst eine bestimmte Anzahl Gegner tötet, gewinnt.
\ No newline at end of file diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescUS.txt b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescUS.txt new file mode 100644 index 0000000..c2d218e --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/DescUS.txt @@ -0,0 +1 @@ +The team that kills a certain number of enemies first wins the game.
\ No newline at end of file diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Graphics.png b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..7a6774a --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Graphics.png diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Script.c b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Script.c new file mode 100644 index 0000000..a7b5772 --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/Script.c @@ -0,0 +1,8 @@ +/*-- Deathmatch --*/ + +#strict 2 + +protected func Activate(int player) +{ + MessageWindow(Format("$InfoMessage$", deathmatchWinScore), player); +} diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblDE.txt b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblDE.txt new file mode 100644 index 0000000..7934d6d --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblDE.txt @@ -0,0 +1 @@ +InfoMessage=Das Team, das zuerst %d Gegner tötet, gewinnt.
\ No newline at end of file diff --git a/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblUS.txt b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblUS.txt new file mode 100644 index 0000000..12fd314 --- /dev/null +++ b/TemplePushing.c4s/Rules.c4d/Deathmatch.c4d/StringTblUS.txt @@ -0,0 +1 @@ +InfoMessage=The team that kills %d enemies first wins the game.
\ No newline at end of file |
