diff options
Diffstat (limited to 'TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d')
18 files changed, 341 insertions, 0 deletions
diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DefCore.txt new file mode 100644 index 0000000..214c847 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=ICNL +Name=Eisnadeln +Version=4,9,5,4 +Category=131073 +Picture=0,0,64,64 +Value=12 +Components=ICRS=3;IICE=2;
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescDE.txt new file mode 100644 index 0000000..e7fbadb --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescDE.txt @@ -0,0 +1 @@ +Schießt Eisnadeln vom Zauberer weg.
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescUS.txt new file mode 100644 index 0000000..f56d320 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/DescUS.txt @@ -0,0 +1 @@ +Shoots ice needles in the selected direction.
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..d58fd63 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Graphics.png diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/ActMap.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/ActMap.txt new file mode 100644 index 0000000..7dec40a --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/ActMap.txt @@ -0,0 +1,7 @@ +[Action] +Name=Fly +Procedure=FLOAT +Length=1 +Delay=1 +NextAction=Fly +FacetBase=1 diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DefCore.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DefCore.txt new file mode 100644 index 0000000..13db5ff --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DefCore.txt @@ -0,0 +1,20 @@ +[DefCore] +id=ICNA +Name=Eisnadel +Version=4,9,5 +Category=4 +MaxUserSelect=10 +Width=12 +Height=3 +Offset=-6,-1 +Value=10 +Mass=10 +Timer=2 +TimerCall=Check +Vertices=1 +VertexX=1 +VertexFriction=20 +Rotate=1 + +[Physical] +Float=500
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescDE.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescDE.txt new file mode 100644 index 0000000..a5ea66e --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescDE.txt @@ -0,0 +1 @@ +Frostig.
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescUS.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescUS.txt new file mode 100644 index 0000000..8cbca28 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/DescUS.txt @@ -0,0 +1 @@ +Very cold.
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..d598ba4 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Graphics.png diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Particle.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Particle.txt new file mode 100644 index 0000000..b6f0130 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/FSSpark.c4d/Particle.txt @@ -0,0 +1,14 @@ +[Particle] +Name=FSSpark +MaxCount=2000 +InitFn=StdInit +ExecFn=StdExec +DrawFn=Std +Face=0,0,32,32,-16,-16 +Delay=0 +Repeats=6 +GravityAcc=0 +AlphaFade=4 +Additive=1 +Attach=1 +RByV=1
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..b00b2f5 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Graphics.png diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..7fd2df2 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Graphics.png diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Particle.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Particle.txt new file mode 100644 index 0000000..61c3b8b --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle.c4d/Particle.txt @@ -0,0 +1,14 @@ +[Particle] +Name=MaterialParticle +MaxCount=350 +InitFn=StdInit +ExecFn=StdExec +DrawFn=Std +CollisionFn=Die +Face=0,0,28,43,-15,-5 +Repeats=10 +GravityAcc=70 +RByV=1 +Delay=175 +VertexCount=1 +AlphaFade=0
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Graphics.png b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..ba84750 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Graphics.png diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Particle.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Particle.txt new file mode 100644 index 0000000..63d5355 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/MaterialParticle2.c4d/Particle.txt @@ -0,0 +1,16 @@ +[Particle] +Name=MaterialParticle2 +MaxCount=3500 +InitFn=StdInit +ExecFn=StdExec +DrawFn=Std +CollisionFn=Die +Face=0,0,28,43,-15,-5 +Repeats=1 +GravityAcc=0 +RByV=1 +Delay=0 +VertexCount=1 +AlphaFade=4 +Additive=1 +Attach=1
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c new file mode 100644 index 0000000..f433017 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/IceNeedles.c4d/Script.c @@ -0,0 +1,176 @@ +/*-- Ice Needle --*/ + +#strict +static const ICNA_Speed=50; + +local timer; +local iOldX, iOldY; +local Gift; +local iAngle; +local Caster; +local Randi; + +func Initialize() { +Gift=0; + timer=0; + return(1); +} + +public func Activate(pCaster,Angle) +{ + SetAction("Fly"); + var xDir,yDir; +// SetR(Angle-100+RandomX(0,20)); + iAngle = Angle-10+RandomX(0,20); + SetR(iAngle-90); + Caster = pCaster; +// xDir=Cos(iAngle-90,ICNA_Speed); +// yDir=Sin(iAngle-90,ICNA_Speed); +// SetXDir(xDir+RandomX(-10,10)); +// SetYDir(yDir+RandomX(-10,10)); +// iOldX = GetX(); iOldY = GetY(); +} + +protected func Hit() +{ + if(CheckHit()) return(); + CastParticles("MaterialParticle",20,50,0,0,20,60,RGB(50,120,255),RGB(00,120,255)); + if(!Random(3)) RemoveObject(); + if(GetR() > 180) iAngle = iAngle-iAngle*2; + if(GetR() < 180) iAngle = iAngle+iAngle*2; + var iMinAngleDiff = 360, iTargetAngle = iAngle; + var pObj; + while (pObj = FindObject(0, Sin(iAngle, 200)-200/2, -Cos(iAngle, 200)-200/2, 200, 200, OCF_CrewMember, 0,0, NoContainer(), pObj)) + { + if (!GetAlive(pObj)) continue; + if(pObj == Caster) continue; + if(!PathFree(GetX(),GetY(),GetX(pObj),GetY(pObj))) continue; + var iThisTargetAngle = Angle(GetX(), GetY(), GetX(pObj), GetY(pObj)); + if (iThisTargetAngle > 180) iThisTargetAngle -= 360; + if (Abs(iThisTargetAngle - iAngle) < iMinAngleDiff) + { + iMinAngleDiff = Abs(iThisTargetAngle - iAngle); + iTargetAngle = iThisTargetAngle; + } + } + iAngle = BoundBy(iTargetAngle, iAngle-Randi, iAngle+Randi); +} + +protected func Check() +{ +//CheckCrash(this()); +// SetXDir(Cos(GetR(), 245000) * 2, 0, 100000); +// SetYDir(Sin(GetR(), 245000) * 2, 0, 100000); + Randi = RandomX(0,20); + SetR(iAngle); + SetXDir(Sin(iAngle, 50)); + SetYDir(-Cos(iAngle, 50)); + + // SetXDir(Sin(iAngle, 80)); + // SetYDir(-Cos(iAngle, 80)); + + var iMinAngleDiff = 360, iTargetAngle = iAngle; + var pObj; + while (pObj = FindObject(0, Sin(iAngle, 200)-200/2, -Cos(iAngle, 200)-200/2, 200, 200, OCF_CrewMember, 0,0, NoContainer(), pObj)) + { + if (!GetAlive(pObj)) continue; + if(pObj == Caster) continue; + if(!PathFree(GetX(),GetY(),GetX(pObj),GetY(pObj))) continue; + var iThisTargetAngle = Angle(GetX(), GetY(), GetX(pObj), GetY(pObj)); + if (iThisTargetAngle > 180) iThisTargetAngle -= 360; + if (Abs(iThisTargetAngle - iAngle) < iMinAngleDiff) + { + iMinAngleDiff = Abs(iThisTargetAngle - iAngle); + iTargetAngle = iThisTargetAngle; + } + } + iAngle = BoundBy(iTargetAngle, iAngle-Randi, iAngle+Randi); + + if(++timer > 100)RemoveObject(); + //if(!GetR() == iAngle-90){ + //if(GetR() < iAngle-90) SetRDir(1); + //if(GetR() > iAngle-90) SetRDir(-1); + //} + //if(GetR() == iAngle-80+RandomX(0,20)) SetRDir(0); + if(ObjectDistance(this(),pObj) < 40) SetR(iAngle-90); + +if(!Gift==1) + { + // CreateParticle("PSpark",0,0,0,0,20,RGBa(0,RandomX(100,120),RandomX(160,255),90)); + CreateParticle("PSpark",0,0,0,0,180,RGBa(0,RandomX(100,120),RandomX(160,255),120)); + CreateParticle("FSSpark",0,0,0,0,150,RGB(0,RandomX(100,120),RandomX(160,255))); + //CreateParticle("PSpark",-GetXDir()/5,-GetYDir()/5,0,0,40,RGB(0,RandomX(100,120),RandomX(160,255))); + //CreateParticle("PSpark",-GetXDir()/2,-GetYDir()/2,0,0,40,RGB(0,RandomX(100,120),RandomX(160,255))); + CreateParticle("MaterialParticle2",0,0,RandomX(2,-2)-GetXDir()/2,RandomX(2,-2)-GetYDir()/2,250,RGB(0,RandomX(100,120),RandomX(160,255))); + } +else +{ + CreateParticle("FSSpark",0,0,0,0,150,RGB(100,255,0)); + CreateParticle("PSpark",0,0,0,0,180,RGBa(100,255,0,120)); + CreateParticle("MaterialParticle2",0,0,RandomX(2,-2)-GetXDir()/2,RandomX(2,-2)-GetYDir()/2,250,RGB(100,255,0)); + } + // Auf Treffer prüfen + CheckHit(); + iOldX = GetX(); iOldY = GetY(); +/* var pClonk=0; + while(pClonk=FindObject(0,0,-1,0,0,OCF_Alive(),0,0,NoContainer(),pClonk)) + { + if(!ObjectCount(NTMG))if(Hostile(GetOwner(),GetOwner(pClonk)))continue; + Punch(pClonk,4); + RemoveObject(); + }*/ +} + +private func CheckHit() +{ + // Nur wenn schon passende Werte da sind + if(!iOldX && !iOldY) return(); + // Distance zur letzten Position berechnen + var iXDist = GetX()-iOldX; + var iYDist = GetY()-iOldY; + // Treffer-Überprüfung + var iSteps = Abs(iXDist/4); + if(Abs(GetXDir())<Abs(GetYDir())) iSteps = Abs(iYDist/4); + var iX, iY, pObj; + // Mit Schleife alle Zwischenpunkte abklappern + for(var i = iSteps; i; i--) + { + iX = -iXDist*i/iSteps; iY = -iYDist*i/iSteps; + if(!iY) iY = 1; +// CreateParticle("NoGravSpark", iX, iY, 0, 0, 30, RGB(i*255/iSteps, (iSteps-i)*255/iSteps)); + var pFObj; + if(pFObj = FindObject(0, iX, iY, 0, 0, OCF_OnFire(), 0, 0, NoContainer())) { + if(!Random(3)) RemoveObject(this()); + } + if(pObj = FindObject(0, iX, iY, 0, 0, OCF_Alive(), 0, 0, NoContainer())) return(HitLiving(pObj)); + } +} + +private func HitLiving (living,pObj) +{ +if(living == Caster) return(0); +CastParticles("MaterialParticle",20,50,0,0,20,60,RGB(50,120,255),RGB(00,120,255)); +Sound("Crystal2", this()); +if(!Gift==1) + { + Sound("Hited", living); + // Schaden machen + Punch(living, RandomX(7, 12)); + if(!Frozen(living)) Freeze(living, EffectVar(4)); + return(RemoveObject()); + } +if(Gift==1) +{ + Sound("Hited", living); + // Schaden machen + Punch(living, RandomX(5, 10)); + return(RemoveObject()); + } + } + + +protected func Destruction() +{ + CreateParticle("PSpark", RandomX(-1,2), RandomX(-2,1), RandomX(-3,2), RandomX(-2,1), RandomX(150,90), RGB(010,035,94)); + CreateParticle("PSpark", RandomX(-2,1), RandomX(-1,2), RandomX(-2,3), RandomX(-1,2), RandomX(150,90), RGB(012,040,94)); +}
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Names.txt b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Names.txt new file mode 100644 index 0000000..78ba18b --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Eisnadeln +US:Ice needle
\ No newline at end of file diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Script.c new file mode 100644 index 0000000..eba7696 --- /dev/null +++ b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/IceNeedles.c4d/Script.c @@ -0,0 +1,80 @@ +/* Ice Needles */ + +#strict + + +func Activate(pCaster,pRealcaster) +{ +Sound("Magic",0,pCaster); + var pClonk; + if(pRealcaster) pClonk=pRealcaster; + else pClonk=pCaster; + + // Zielen wenn möglich + if (pClonk->~DoSpellAim(this(), pCaster)) return(1); + + var angle=-90; + if(GetDir(pClonk) == DIR_Right()) angle=90; + ActivateAngle(pClonk,angle); + RemoveObject(); + return(1); +} + +// Aktivierung nach Zielen (iAngle: -90=links; 0=oben; +90=rechts) +public func ActivateAngle(object pCaller, int iAngle) +{ + for(var cnt=0;cnt<3;cnt++) + { + var f=CreateObject(ICNA,AbsX(GetX(pCaller))+Cos(iAngle-90,13),AbsY(GetY(pCaller))+Sin(iAngle-90,13),GetOwner(pCaller)); + f->Activate(pCaller,iAngle); + } + + AddEffect("RecallMFCSAiming",pCaller,20,1,0,GetID(),iAngle); + + // Objekt löschen + RemoveObject(); + return(1); +} + +public func HoldAimer(pCaller) +{ + return(true); +} + +protected func FxRecallICNAAimingStart(pTarget,iEffectNumber,bTemp,par1){ +EffectVar(0,pTarget,iEffectNumber)=par1; +EffectVar(1,pTarget,iEffectNumber)=0; +EffectVar(2,pTarget,iEffectNumber)=0; +return(1);} + +protected func FxRecallICNAAimingTimer(pTarget,iEffectNumber) +{ + if(GetAction(pTarget) eq "Magic")return(0); + + if(!EffectVar(1,pTarget,iEffectNumber)) + { + pTarget->~DoMagic(ICNA); + EffectVar(1,pTarget,iEffectNumber)=1; + } + + if(!EffectVar(2,pTarget,iEffectNumber) && GetAction(pTarget) eq "AimMagic") + { + var pAimer=FindObject(AIMR,0,0,0,0,0,0,pTarget,NoContainer()); + if(pAimer) + { + LocalN("iAngle",pAimer)=EffectVar(0,pTarget,iEffectNumber); + LocalN("pArrow",pAimer)->~UpdateAngle(EffectVar(0,pTarget,iEffectNumber)); + pAimer->~UpdateAngle(EffectVar(0,pTarget,iEffectNumber)); + pTarget->~AimingAngle(EffectVar(0,pTarget,iEffectNumber)); + EffectVar(2,pTarget,iEffectNumber)=1; + } + } + if(!WildcardMatch(GetAction(pTarget),"*Magic*") && !WildcardMatch(GetAction(pTarget),"*Aim*"))return(-1); + + if(EffectVar(2,pTarget,iEffectNumber) && EffectVar(1,pTarget,iEffectNumber))return(-1); +} + +/* Zaubercombo */ + +public func GetSpellClass(object pMage) { return(WATR); } +public func GetSpellCombo(pMage) { return ("444"); } // (1: Backward; 2: Down; 3: Forward; 4: Throw; 5: Jump; 6: Dig) |
