diff options
Diffstat (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d')
17 files changed, 81 insertions, 0 deletions
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt new file mode 100644 index 0000000..ab2cba9 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt @@ -0,0 +1,7 @@ +[DefCore] +id=RAIN +Name=Rain +Version=4,9,5 +Category=C4D_StaticBack +MaxUserSelect=1 +Value=1
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt new file mode 100644 index 0000000..55fe10e --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt @@ -0,0 +1 @@ +Es regnet den ganzen Tag, aber irgendwie seh ich kein einzigen Tropfen Wasser!
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt new file mode 100644 index 0000000..ba66ef1 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt @@ -0,0 +1 @@ +It rains the whole time, but there is no only drop of water
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt new file mode 100644 index 0000000..3da4878 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt @@ -0,0 +1,8 @@ +[DefCore] +id=FLRN +Name=Sudden Death +Version=4,9,5 +Category=C4D_StaticBack +MaxUserSelect=1 +Value=1 +Picture=0,0,64,64
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt new file mode 100644 index 0000000..d63d0bf --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt @@ -0,0 +1 @@ +Es regnet Flints und es entstehen Wurmlöcher die ins Nichts führen. Was will man mehr?
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt new file mode 100644 index 0000000..36b2f0e --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt @@ -0,0 +1 @@ +It's raining men!
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..c9c7c9b --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c new file mode 100644 index 0000000..8fdcf9d --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c @@ -0,0 +1,23 @@ +/*-- Flintregen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Flnt",0,1,20,0,GetID()); + return(1); +} + +func FxFlntTimer() +{ + if (!Random(20)) + { + //Wurmloch + CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); + //Und einmal Free-Shaken + ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); + } + //Zum Schluss noch ein kleines Geschenk des Himmels + var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); + return(1); +} diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..2ac7a18 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt new file mode 100644 index 0000000..d439aa7 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Regen +US:Rain
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png Binary files differnew file mode 100644 index 0000000..5fd65db --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt new file mode 100644 index 0000000..b836a4c --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt @@ -0,0 +1,2 @@ +DE:Regentropfen +US:Raindrop diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt new file mode 100644 index 0000000..867e00a --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt @@ -0,0 +1,13 @@ +[Particle] +Name=Rain +MaxCount=600 +InitFn=StdInit +ExecFn=StdExec +CollisionFn=Die +DrawFn=Std +Face=0,0,64,64,-32,-32 +Delay=0 +GravityAcc=70 +RByV=1 +VertexCount=1 +Additive=0 diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav Binary files differnew file mode 100644 index 0000000..aee9dd8 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c new file mode 100644 index 0000000..f31a3f9 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c @@ -0,0 +1,22 @@ +/*-- Regen --*/ + +#strict + +protected func Initialize() { + SetPosition(0,0); + AddEffect("Rain",0,1,1,0,GetID()); + SoundLevel("Rain",100); + return(1); +} + +func FxRainTimer() +{ + var color = RGB(150,150,255); + if (FindObject(RCKF)) color = RGB(100,0,0); + for (var i;i<3;i++) + CreateParticle("Rain",Random(LandscapeWidth()),0,0,200,Random(300),RGB(170,170,255)); + if (!Random(200)) Sound("Thunders*"); + if (!Random(50) && FindObject(FRRN)) CreateObject(DFLM,Random(LandscapeWidth())); + return(1); +} + diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav Binary files differnew file mode 100644 index 0000000..0d4f247 --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav Binary files differnew file mode 100644 index 0000000..02af2fe --- /dev/null +++ b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav |
