diff options
Diffstat (limited to 'TemplePushing.c4s/CliffPushing.c4d/Rain.c4d')
17 files changed, 0 insertions, 81 deletions
diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt deleted file mode 100644 index ab2cba9..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DefCore.txt +++ /dev/null @@ -1,7 +0,0 @@ -[DefCore] -id=RAIN -Name=Rain -Version=4,9,5 -Category=C4D_StaticBack -MaxUserSelect=1 -Value=1
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt deleted file mode 100644 index 55fe10e..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescDE.txt +++ /dev/null @@ -1 +0,0 @@ -Es regnet den ganzen Tag, aber irgendwie seh ich kein einzigen Tropfen Wasser!
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt deleted file mode 100644 index ba66ef1..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/DescUS.txt +++ /dev/null @@ -1 +0,0 @@ -It rains the whole time, but there is no only drop of water
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt deleted file mode 100644 index 3da4878..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DefCore.txt +++ /dev/null @@ -1,8 +0,0 @@ -[DefCore] -id=FLRN -Name=Sudden Death -Version=4,9,5 -Category=C4D_StaticBack -MaxUserSelect=1 -Value=1 -Picture=0,0,64,64
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt deleted file mode 100644 index d63d0bf..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescDE.txt +++ /dev/null @@ -1 +0,0 @@ -Es regnet Flints und es entstehen Wurmlöcher die ins Nichts führen. Was will man mehr?
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt deleted file mode 100644 index 36b2f0e..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/DescUS.txt +++ /dev/null @@ -1 +0,0 @@ -It's raining men!
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png Binary files differdeleted file mode 100644 index c9c7c9b..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Graphics.png +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c deleted file mode 100644 index 8fdcf9d..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/FlintRain.c4d/Script.c +++ /dev/null @@ -1,23 +0,0 @@ -/*-- Flintregen --*/ - -#strict - -protected func Initialize() { - SetPosition(0,0); - AddEffect("Flnt",0,1,20,0,GetID()); - return(1); -} - -func FxFlntTimer() -{ - if (!Random(20)) - { - //Wurmloch - CreateObject(MGWP,Random(LandscapeWidth()),Random(LandscapeHeight()))->Activate(FindObject()); - //Und einmal Free-Shaken - ShakeFree(Random(LandscapeWidth()),Random(LandscapeHeight()),Random(100)); - } - //Zum Schluss noch ein kleines Geschenk des Himmels - var flnt = CreateObject(SFLN,Random(LandscapeWidth()),0); - return(1); -} diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png Binary files differdeleted file mode 100644 index 2ac7a18..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Graphics.png +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt deleted file mode 100644 index d439aa7..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Names.txt +++ /dev/null @@ -1,2 +0,0 @@ -DE:Regen -US:Rain
\ No newline at end of file diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png Binary files differdeleted file mode 100644 index 5fd65db..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Graphics.png +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt deleted file mode 100644 index b836a4c..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Names.txt +++ /dev/null @@ -1,2 +0,0 @@ -DE:Regentropfen -US:Raindrop diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt deleted file mode 100644 index 867e00a..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Particle.txt +++ /dev/null @@ -1,13 +0,0 @@ -[Particle] -Name=Rain -MaxCount=600 -InitFn=StdInit -ExecFn=StdExec -CollisionFn=Die -DrawFn=Std -Face=0,0,64,64,-32,-32 -Delay=0 -GravityAcc=70 -RByV=1 -VertexCount=1 -Additive=0 diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav Binary files differdeleted file mode 100644 index aee9dd8..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Rain.c4d/Rain.wav +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c deleted file mode 100644 index f31a3f9..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Script.c +++ /dev/null @@ -1,22 +0,0 @@ -/*-- Regen --*/ - -#strict - -protected func Initialize() { - SetPosition(0,0); - AddEffect("Rain",0,1,1,0,GetID()); - SoundLevel("Rain",100); - return(1); -} - -func FxRainTimer() -{ - var color = RGB(150,150,255); - if (FindObject(RCKF)) color = RGB(100,0,0); - for (var i;i<3;i++) - CreateParticle("Rain",Random(LandscapeWidth()),0,0,200,Random(300),RGB(170,170,255)); - if (!Random(200)) Sound("Thunders*"); - if (!Random(50) && FindObject(FRRN)) CreateObject(DFLM,Random(LandscapeWidth())); - return(1); -} - diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav Binary files differdeleted file mode 100644 index 0d4f247..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders1.wav +++ /dev/null diff --git a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav b/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav Binary files differdeleted file mode 100644 index 02af2fe..0000000 --- a/TemplePushing.c4s/CliffPushing.c4d/Rain.c4d/Thunders2.wav +++ /dev/null |
