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authorJan <>2015-08-03 00:13:53 +0200
committerJan <_>2015-08-03 02:18:02 +0200
commit38096017fcfdf89f60f388486cd5f6a7770f55ab (patch)
tree37053d152f407ec9de3b158222401adbcf7f9e40 /TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c
parent46eb99cc27277b68615b8d71bdf42ee7358bdee3 (diff)
downloadtempelschubsen-38096017fcfdf89f60f388486cd5f6a7770f55ab.tar.gz
tempelschubsen-38096017fcfdf89f60f388486cd5f6a7770f55ab.zip
Rename "Eisnadeln.c4d" to "IceNeedles.c4d"
Diffstat (limited to 'TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c')
-rw-r--r--TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c80
1 files changed, 0 insertions, 80 deletions
diff --git a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c b/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c
deleted file mode 100644
index eba7696..0000000
--- a/TemplePushing.c4s/Misc.c4d/AdditionalSpells.c4d/Eisnadeln.c4d/Script.c
+++ /dev/null
@@ -1,80 +0,0 @@
-/* Ice Needles */
-
-#strict
-
-
-func Activate(pCaster,pRealcaster)
-{
-Sound("Magic",0,pCaster);
- var pClonk;
- if(pRealcaster) pClonk=pRealcaster;
- else pClonk=pCaster;
-
- // Zielen wenn möglich
- if (pClonk->~DoSpellAim(this(), pCaster)) return(1);
-
- var angle=-90;
- if(GetDir(pClonk) == DIR_Right()) angle=90;
- ActivateAngle(pClonk,angle);
- RemoveObject();
- return(1);
-}
-
-// Aktivierung nach Zielen (iAngle: -90=links; 0=oben; +90=rechts)
-public func ActivateAngle(object pCaller, int iAngle)
-{
- for(var cnt=0;cnt<3;cnt++)
- {
- var f=CreateObject(ICNA,AbsX(GetX(pCaller))+Cos(iAngle-90,13),AbsY(GetY(pCaller))+Sin(iAngle-90,13),GetOwner(pCaller));
- f->Activate(pCaller,iAngle);
- }
-
- AddEffect("RecallMFCSAiming",pCaller,20,1,0,GetID(),iAngle);
-
- // Objekt löschen
- RemoveObject();
- return(1);
-}
-
-public func HoldAimer(pCaller)
-{
- return(true);
-}
-
-protected func FxRecallICNAAimingStart(pTarget,iEffectNumber,bTemp,par1){
-EffectVar(0,pTarget,iEffectNumber)=par1;
-EffectVar(1,pTarget,iEffectNumber)=0;
-EffectVar(2,pTarget,iEffectNumber)=0;
-return(1);}
-
-protected func FxRecallICNAAimingTimer(pTarget,iEffectNumber)
-{
- if(GetAction(pTarget) eq "Magic")return(0);
-
- if(!EffectVar(1,pTarget,iEffectNumber))
- {
- pTarget->~DoMagic(ICNA);
- EffectVar(1,pTarget,iEffectNumber)=1;
- }
-
- if(!EffectVar(2,pTarget,iEffectNumber) && GetAction(pTarget) eq "AimMagic")
- {
- var pAimer=FindObject(AIMR,0,0,0,0,0,0,pTarget,NoContainer());
- if(pAimer)
- {
- LocalN("iAngle",pAimer)=EffectVar(0,pTarget,iEffectNumber);
- LocalN("pArrow",pAimer)->~UpdateAngle(EffectVar(0,pTarget,iEffectNumber));
- pAimer->~UpdateAngle(EffectVar(0,pTarget,iEffectNumber));
- pTarget->~AimingAngle(EffectVar(0,pTarget,iEffectNumber));
- EffectVar(2,pTarget,iEffectNumber)=1;
- }
- }
- if(!WildcardMatch(GetAction(pTarget),"*Magic*") && !WildcardMatch(GetAction(pTarget),"*Aim*"))return(-1);
-
- if(EffectVar(2,pTarget,iEffectNumber) && EffectVar(1,pTarget,iEffectNumber))return(-1);
-}
-
-/* Zaubercombo */
-
-public func GetSpellClass(object pMage) { return(WATR); }
-public func GetSpellCombo(pMage) { return ("444"); } // (1: Backward; 2: Down; 3: Forward; 4: Throw; 5: Jump; 6: Dig)