From 0b455f219c67063fe52655e2e500db65477fb153 Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Tue, 3 Nov 2015 14:45:07 +0100 Subject: Abort running game when all clients left --- src/crsm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/crsm.cpp b/src/crsm.cpp index 8502f62..15c4ff8 100644 --- a/src/crsm.cpp +++ b/src/crsm.cpp @@ -259,7 +259,7 @@ void CRSM::readServerOutput() Session.Clonk.Clients.remove(info.pcName); } - if(Session.Clonk.Clients.size() == 0 && userlist.length() > 0 && !Session.UserWish) + if(Session.Clonk.Clients.size() == 0 && ((userlist.length() > 0 && !Session.UserWish) || Session.State == CRSMSession::Running)) { processManager->closeProgFifos(); } -- cgit v1.2.3-54-g00ecf