From 737ab1da74b0fa5074a7f1fd32b4411d6cdbff52 Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Thu, 22 Dec 2016 16:34:02 +0100 Subject: Use setter for Session.State --- src/crsm.cpp | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) (limited to 'src/crsm.cpp') diff --git a/src/crsm.cpp b/src/crsm.cpp index 52edbf7..06ec498 100644 --- a/src/crsm.cpp +++ b/src/crsm.cpp @@ -225,20 +225,18 @@ void CRSM::readServerOutput() static QRegExp lobbyStartExp(R"((?:Los geht's!|Action go!)\s*)"); if(lobbyStartExp.exactMatch(what) && Session.State == CRSMSession::Lobby) { - Session.State = CRSMSession::Loading; - ircSetIngameChannelTopic(); + setSessionState(CRSMSession::Loading); } static QRegExp startExp("^Start!\\s*$"); if(startExp.exactMatch(what)) { - Session.State = CRSMSession::Running; + setSessionState(CRSMSession::Running); Stats.AddScenarioStart(Session.Scenario.wishClient, scenarioFileName(Session.Scenario.name)); if(!Session.League) { writeToServer(QString("/set maxplayer 0\n")); } - ircSetIngameChannelTopic(); } @@ -732,8 +730,7 @@ void CRSM::startScen(const ScenarioSettings &scen, QStringList argList) Session.Scenario = scen; Session.IRC.UseIngameChat = Config.IRC.UseIngameChat; - Session.State = CRSMSession::Lobby; - ircSetIngameChannelTopic(); + setSessionState(CRSMSession::Lobby); filename = scenarioFileName(scen.name); if(scen.league && !Config.Hosting.DisableLeague) @@ -1309,6 +1306,12 @@ void CRSM::ircSetIngameChannelTopic() } } +void CRSM::setSessionState(CRSMSession::SessionState state) +{ + Session.State = state; + ircSetIngameChannelTopic(); +} + void CRSM::addCommand(const QString &name, CmdFunction func, int interfaces, UserType userType, const QString &shortDescription, const QString &argList, const QString &longDescription) { const QString& nName = name.trimmed().toLower(); -- cgit v1.2.3-54-g00ecf