From 6d7d061c83777dc834b38758a2e52a2065d4a22a Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Thu, 31 Mar 2016 19:48:09 +0200 Subject: Fix missing "admin set to" message when specifying the pc name of an ingame client --- src/crsm.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/crsm.cpp') diff --git a/src/crsm.cpp b/src/crsm.cpp index 5886290..5c3ba3c 100644 --- a/src/crsm.cpp +++ b/src/crsm.cpp @@ -1502,6 +1502,7 @@ void CRSM::setIngameAdmin(const ClientInfo &client, const QString& newAdmin) if(Session.Clonk.Admin == info) { respond(client, info.toString() + " ist bereits Rundenadmin.\n"); + return; } Session.Clonk.Admin = info; } @@ -1541,8 +1542,8 @@ void CRSM::setIngameAdmin(const ClientInfo &client, const QString& newAdmin) { Session.Clonk.Admin = foundClient; } - respond(client, Session.Clonk.Admin.toString() + " wurde als Rundenadmin eingetragen.\n"); } + respond(client, Session.Clonk.Admin.toString() + " wurde als Rundenadmin eingetragen.\n"); } void CRSM::out(const QString &text) -- cgit v1.2.3-54-g00ecf