From 6557905e32b75dd38b476dd5829704a90a1c1e21 Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Sat, 21 May 2016 18:04:45 +0200 Subject: Fix empty check in Client-leaved-message to also quit the game when its in the Loading-state --- src/crsm.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/crsm.cpp') diff --git a/src/crsm.cpp b/src/crsm.cpp index e0a092d..e651b63 100644 --- a/src/crsm.cpp +++ b/src/crsm.cpp @@ -256,7 +256,7 @@ void CRSM::readServerOutput() Session.Clonk.Clients.remove(info.pcName); } - if(Session.Clonk.Clients.size() == 0 && ((userlist.length() > 0 && !Session.UserWish) || Session.State == CRSMSession::Running)) + if(Session.Clonk.Clients.size() == 0 && ((userlist.length() > 0 && !Session.UserWish) || (Session.State == CRSMSession::Running || Session.State == CRSMSession::Loading))) { processManager->closeProgFifos(); } -- cgit v1.2.3-54-g00ecf