#strict 2 #include SN7I func Triggers() { return [["$Press$"]];} func ControlThrow(object caller) { SetAction("Pressed"); Sound("Grab"); Trigger(0, caller); return ClearCom(caller); } func ControlThrowDouble() { return ControlThrow(...); } func EntranceCallback() { return "ControlThrow"; } func SensorCallbacks() { return [["$Press$", "ControlThrow"]]; }