From fa5403dccd986022b2a849e2078f043c3225348a Mon Sep 17 00:00:00 2001 From: Markus Mittendrein Date: Mon, 2 Jan 2017 19:33:41 +0100 Subject: Initial --- Targets.c4d/System.c4g/Bridge.c | 14 +++++++++ Targets.c4d/System.c4g/CannonTower.c | 41 ++++++++++++++++++++++++ Targets.c4d/System.c4g/DirectShootCannons.c | 6 ++++ Targets.c4d/System.c4g/LiquidCannon.c | 4 +++ Targets.c4d/System.c4g/StringTblDE.txt | 15 +++++++++ Targets.c4d/System.c4g/StringTblUS.txt | 15 +++++++++ Targets.c4d/System.c4g/Towers.c | 48 +++++++++++++++++++++++++++++ 7 files changed, 143 insertions(+) create mode 100644 Targets.c4d/System.c4g/Bridge.c create mode 100644 Targets.c4d/System.c4g/CannonTower.c create mode 100644 Targets.c4d/System.c4g/DirectShootCannons.c create mode 100644 Targets.c4d/System.c4g/LiquidCannon.c create mode 100644 Targets.c4d/System.c4g/StringTblDE.txt create mode 100644 Targets.c4d/System.c4g/StringTblUS.txt create mode 100644 Targets.c4d/System.c4g/Towers.c (limited to 'Targets.c4d/System.c4g') diff --git a/Targets.c4d/System.c4g/Bridge.c b/Targets.c4d/System.c4g/Bridge.c new file mode 100644 index 0000000..7aacda6 --- /dev/null +++ b/Targets.c4d/System.c4g/Bridge.c @@ -0,0 +1,14 @@ +#strict 2 +#appendto BRDG + +func RemoteControlMap() +{ + return [ + [RC7I_Control_T, "LockSafe", "$BRDG_Lock$"], + [RC7I_Control_U, "ReleaseSafe", "$BRDG_Release$"], + [RC7I_Control_Q, "ControlDigDouble", "$BRDG_Toggle$"] + ]; +} + +func LockSafe() { return !IsLocked() && Lock(); } +func ReleaseSafe() { return IsLocked() && Release(); } diff --git a/Targets.c4d/System.c4g/CannonTower.c b/Targets.c4d/System.c4g/CannonTower.c new file mode 100644 index 0000000..6d7d2ce --- /dev/null +++ b/Targets.c4d/System.c4g/CannonTower.c @@ -0,0 +1,41 @@ +#strict 2 +#appendto CTW0 + +func IsRemoteControllable() { return true; } + +func RemoteControlMap() +{ + var ret = _inherited(...); + ret[GetLength(ret)] = [RC7I_Control_T, "Shoot", "$CTW0_DirectShoot$"]; + return ret; +} + +func GetNextAmmo() +{ + if(cannon) + { + for(var i = 0, content; content = Contents(i); ++i) + { + if(GetID(content) != GUNP && cannon->~CannonAmmo(content)) + { + return content; + } + } + } +} + +func Shoot(object caller) +{ + if(cannon) + { + if(cannon->~IsDirectShoot()) + { + return ContainedDig(caller); + } + else + { + var ammo = GetNextAmmo(); + return ammo && cannon->~Shoot(GetID(ammo), ammo, caller); + } + } +} diff --git a/Targets.c4d/System.c4g/DirectShootCannons.c b/Targets.c4d/System.c4g/DirectShootCannons.c new file mode 100644 index 0000000..c956dee --- /dev/null +++ b/Targets.c4d/System.c4g/DirectShootCannons.c @@ -0,0 +1,6 @@ +#strict 2 +#appendto CTW6 +#appendto ACT2 +#appendto ACT4 + +func IsDirectShoot() { return true; } diff --git a/Targets.c4d/System.c4g/LiquidCannon.c b/Targets.c4d/System.c4g/LiquidCannon.c new file mode 100644 index 0000000..fa0998d --- /dev/null +++ b/Targets.c4d/System.c4g/LiquidCannon.c @@ -0,0 +1,4 @@ +#strict 2 +#appendto LICA + +func CannonAmmo(object obj) { return IsFilledBarrel(obj); } diff --git a/Targets.c4d/System.c4g/StringTblDE.txt b/Targets.c4d/System.c4g/StringTblDE.txt new file mode 100644 index 0000000..9caa9c2 --- /dev/null +++ b/Targets.c4d/System.c4g/StringTblDE.txt @@ -0,0 +1,15 @@ +BRDG_Lock=Verankern +BRDG_Release=Loslösen +BRDG_Toggle=Verankern/Loslösen + +CTW0_DirectShoot=Schießen + +TWR2_LeftGate=Linkes Tor +TWR2_RightGate=Rechts Tor +TWR2_GateOpen=%s öffnen +TWR2_GateClose=%s schließen +TWR2_GateOpenClose=%s öffnen/schließen + +TWR2_DrawBridgeUp=Zugbrücke hoch +TWR2_DrawBridgeDown=Zugbrücke runter +TWR2_DrawBridgeUpDown=Zubrücke hoch/runter diff --git a/Targets.c4d/System.c4g/StringTblUS.txt b/Targets.c4d/System.c4g/StringTblUS.txt new file mode 100644 index 0000000..a3849c2 --- /dev/null +++ b/Targets.c4d/System.c4g/StringTblUS.txt @@ -0,0 +1,15 @@ +BRDG_Lock=Lock +BRDG_Release=Release +BRDG_Toggle=Lock/Release + +CTW0_DirectShoot=Shoot + +TWR2_LeftGate=Left Gate +TWR2_RightGate=Right Gate +TWR2_GateOpen=Open %s +TWR2_GateClose=Close %s +TWR2_GateOpenClose=Open/Close %s + +TWR2_DrawBridgeUp=Draw bridge up +TWR2_DrawBridgeDown=Draw bridge down +TWR2_DrawBridgeUpDown=Draw bridge up/down diff --git a/Targets.c4d/System.c4g/Towers.c b/Targets.c4d/System.c4g/Towers.c new file mode 100644 index 0000000..1b66297 --- /dev/null +++ b/Targets.c4d/System.c4g/Towers.c @@ -0,0 +1,48 @@ +#strict 2 +#appendto TWR2 + +func IsRemoteControllable() { return false; } + +func FindGate(bool right) { return FindObject(0, 0, 0, 0, 0, 0, (right && "GateRight") || "GateLeft", this); } + +func SensorCallbacks() +{ + var ret = []; + for(var part in [[false, "$TWR2_LeftGate$", ["LeftGateOpen", "LeftGateClose", "ControlLeft"]], [true, "$TWR2_RightGate$", ["RightGateOpen", "RightGateClose", "ControlRight"]]]) + { + if(FindGate(part[0])) + { + ret[GetLength(ret)] = [Format("$TWR2_GateOpen$", part[1]), part[2][0]]; + ret[GetLength(ret)] = [Format("$TWR2_GateClose$", part[1]), part[2][1]]; + ret[GetLength(ret)] = [Format("$TWR2_GateOpenClose$", part[1]), part[2][2]]; + } + } + return ret; +} + +func LeftGateOpen() { return GateOpen(false); } +func LeftGateClose() { return GateClose(false); } + +func RightGateOpen() { return GateOpen(true); } +func RightGateClose() { return GateClose(true); } + +func GateOpen(bool right) { return GateOpenClose(right, false); } +func GateClose(bool right) { return GateOpenClose(right, true); } + +func GateOpenClose(bool right, bool close) +{ + var gate = FindGate(right); + if(gate) + { + gate->Activate(); + + if(close) + { + gate->Close(); + } + else + { + gate->Open(); + } + } +} -- cgit v1.2.3-54-g00ecf